Pleasant surprise doesn't begin to describe it. These games are the best I've played on the internet, or at least the most interesting. Thanks for this. I'm so glad the story is finally complete.
A mind-bending, fascinating game that really makes you think.
What did our brave young asshole stumble across? The world may never know...
So funny but so awful XD. A classic!
There are a lot of good things about this game. The soundtrack is great, it's challenging, and it has a solid foundation. However, I think you could make the death screen less abrupt and plain (maybe display a message like "Game over, you died!") and you could also make the game more interesting by adding a background and other obstacles.
A very interesting puzzle game! It starts off easy, but its difficulty increases at a steady rate, creating a well-paced way to get into the game. The music and theme are a little bland, though, so maybe you could add some more interesting music or shapes. Other than that, you've created a great, fun game!
I would like to start off this review by saying that "Alex" is a brilliant and thoughtful insight into ALS. It has lovable graphics, adorable characters and a soundtrack that fits the game. It also succeeds in providing an easy-to-understand and emotional experience that really drives in the point: ALS is a serious disease and we can all do something to help. My only criticism is, as stated by various other commenters, that the game is very short, and very fast-paced (within 30 seconds you're already told you have ALS). However, this in no way distracts from the point, and "Alex" is a great game nevertheless.
So beautiful but so heartbreaking...
The most annoying thing about this game is that it has a lot of potential. With this idea of a self-conscious cube, there are infinitely fascinating level designs possible. However, the game limits itself to very basic concepts that can be understood and mastered so quickly it takes both the fun and reward out of getting to the cube. There is no depth to the game; it is just a simple, shallow piece about getting from Point A to B. Another letdown is how plain and repetitive the visuals are. The room is filled with blocky squares and rectangles; heck, you even play as a rectangle. Perhaps if the main character was more interesting, or was even a character, you could have built up a story and perhaps given the player more reason to waste a few minutes on the game, seeing as it is so short. I've played through tutorials longer than "The Cube". I really respect the minimalist style, you know, "less is more", but I think you kind of warped is out of context so it's more like "less is less". In the description, it explains that the game is never as easy as it sounds, but I've realized that even someone with barely any experience with platformers or problem solving (or both) could complete this game with ease because it is such a no-brainer; the puzzles require no real logic, as the title of each level gives away the objective, and even without such titles it doesn't take a genius to work out the mechanics. I suppose the only shining thing about this game is the soundtrack, which I thought sounded fantastic and fit the theme. Overall, the problem is not what the game is now, but what it could've been with more time and dedication. All it would take is thought and more innovation, and definitely more levels, and the game could become a masterpiece of the puzzle genre. If this is your first game, then I understand why some areas are lackluster, but nevertheless I recommend submitting a more complete and challenging game next time.
This game is almost addictive and pays homage to the Mario franchise. However, it is so repetitive that after a few levels the game doesn't appear to be worth completing; also, the sound effects are very boring by themselves, so consider adding a soundtrack.
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